code source game Bi-a 3D

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1
2 Microsoft Visual Studio Solution File, Format Version
12.00
3 # Visual Studio
2015
4 Project(
"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "New Unity Project 1.CSharp", "New Unity Project 1.CSharp.csproj", "{0CE60030-8EEB-F633-D60B-818BB5A32A64}"
5 EndProject
6 Global
7     GlobalSection(SolutionConfigurationPlatforms) = preSolution
8         Debug|Any CPU = Debug|Any CPU
9         Release|Any CPU = Release|Any CPU
10     EndGlobalSection
11     GlobalSection(ProjectConfigurationPlatforms) = postSolution
12         {0CE60030-8EEB-F633-D60B-818BB5A32A64}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
13         {0CE60030-8EEB-F633-D60B-818BB5A32A64}.Debug|Any CPU.Build.
0 = Debug|Any CPU
14         {0CE60030-8EEB-F633-D60B-818BB5A32A64}.Release|Any CPU.ActiveCfg = Release|Any CPU
15         {0CE60030-8EEB-F633-D60B-818BB5A32A64}.Release|Any CPU.Build.
0 = Release|Any CPU
16     EndGlobalSection
17     GlobalSection(SolutionProperties) = preSolution
18         HideSolutionNode = FALSE
19     EndGlobalSection
20 EndGlobal


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